NSTextStorage: Crash in didProcessEditing

February 23, 2020

When you're writing an editor, a common feature is to intercept the user's typing and automatically edit the text, to make writing easier. For example, if we're typing in a list, we might want to automatically insert another bullet point when the user presses enter.

With NSTextView and NSTextStorageDelegate, it might be tempting to do this in the delegate's didProcessEditing - when the user enters a newline, we insert another dash into the text storage and call it a day, right?

extension MyTextView: NSTextStorageDelegate {
    func textStorage(
        _ textStorage: NSTextStorage,
        didProcessEditing editedMask: NSTextStorageEditActions,
        range editedRange: NSRange,
        changeInLength delta: Int
    ) {
        guard let stringRange = Range(
            editedRange, in: textStorage.string
        ) else { return }
        let editedString = textStorage.string[stringRange]
        let lineRange = textStorage.string.lineRange(for: stringRange)
        let line = textStorage.string[lineRange]

        if editedString == "\n" && line.trimmingCharacters(
            in: .whitespaces
        ).starts(with: "-") {
            let locationToInsert = NSMaxRange(editedRange)
            let textToInsert = "- "
            textStorage.insert(
                NSAttributedString(string: textToInsert),
                at: locationToInsert
            )
        }
    }
}

This might behave as expected...at first. But after the characters are inserted and you keep typing, you'll start seeing random errors related to string length, index out of bounds, or in the worst case, a crash in objc_release where the only stack trace is the NSTextStorage's didProcessEditing - not even any exception or error message, just an EXC_BAD_ACCESS.

I ran into this and spent almost a whole day trying to figure out what the issue was, until I had the sense to read the NSTextStorageDelegate documentation more closely. The docs for didProcessEditing say:

The delegate can verify the final state of the text storage object; it can’t change the text storage object’s characters without leaving it in an inconsistent state, but if necessary it can change attributes.

By calling insert, we're changing the object's characters and leaving it in an inconsistent state 😱

Luckily NSTextStorageDelegate provides a hook where you can edit the text. For willProcessEditing:

The delegate can verify the changed state of the text storage object and make changes to the text storage object’s characters or attributes to enforce whatever constraints it establishes.

So the best way is to get rid of that code from didProcessEditing and do the edit in willProcessEditing instead:

extension MyTextView: NSTextStorageDelegate {
    func textStorage(
        _ textStorage: NSTextStorage,
        willProcessEditing editedMask: NSTextStorageEditActions,
        range editedRange: NSRange,
        changeInLength delta: Int
    ) {
        guard let stringRange = Range(
            editedRange, in: textStorage.string
        ) else { return }
        let editedString = textStorage.string[stringRange]
        let lineRange = textStorage.string.lineRange(for: stringRange)
        let line = textStorage.string[lineRange]

        if editedString == "\n" && line.trimmingCharacters(
            in: .whitespaces
        ).starts(with: "-") {
            let locationToInsert = NSMaxRange(editedRange)
            let textToInsert = "- "
            textStorage.insert(
                NSAttributedString(string: textToInsert),
                at: locationToInsert
            )
        }
    }
}

Hopefully this saves someone some time running into didProcessEditing crashes.

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Noah Gilmore

Hello! I'm Noah, a software developer based in the San Francisco bay area. I focus mainly on iOS, Apple platform development, and full stack web development.

  • 💻 I'm writing a macOS editor for Atlassian Confluence called Fluency
  • 📱 I wrote an app which lets you create transparent app icons called Transparent App Icons
  • 🧩 I made a puzzle game for iPhone and iPad called Trestle
  • 🎨 I wrote a CoreImage filter utility app for iOS developers called CIFilter.io
  • 👋 Please feel free to reach out on Twitter